Primesense e Asus per il Motion in salotto

di Tommaso Alisonno

Primesense, la compagnia che ha creato il principale sistema di motion-sensing di Kinect, ha stretto un accordo con Asus per la realizzazione di una periferica Motion Controller studiata appositamente per i PC. L'apparecchio si chiamerà WAVI Xtion ed é destinato ad essere presentato durante la prossima fiera CES, che si terrà dal 6 al 9 Gennaio.


Più che un controller da gioco, WAVI Xtion sarebbe studiato per essere utilizzato come periferica per i media center "da salotto". Ciò nonostante supporterà anche dei giochi, e a partire da Febbraio sarà anche installata una piattaforma internet tramite cui gli sviluppatori potranno vendere i loro prodotti per la nuova periferica. Il lancio finale é previsto per il secondo trimestre dell'anno.


A seguire, il comunicato stampa originale:



PrimeSense Teams Up with ASUS to Bring Intuitive PC Entertainment to the Living Room with WAVI Xtion

WAVI Xtion extends PC multimedia content and gesture control from the PC to the TV screen in Q2 2011

2011 International CES

Booth #36255


TEL AVIV, Israel & TAIPEI, Taiwan--PrimeSense, the leader in sensing and recognition technologies, and ASUS, a leading enterprise in the new digital era, announced today that PrimeSense Immersive Natural Interaction™ solutions will be embedded in WAVI Xtion, a next generation user interface device developed by ASUS to extend PC usage to the living room. WAVI Xtion is scheduled to be commercially available during Q2 2011 and released worldwide in phases.


The WAVI Xtion media center for the PC leverages ultra-wide band wireless link and PrimeSense 3D sensing solution to provide controller-free interaction experiences in the living room. Users can browse multimedia content, access the Internet and social networks, and enjoy full body interaction in a more user-friendly and natural living room experience.


In addition to WAVI Xtion, ASUS also adopts PrimeSense solutions to introduce the world’s first PC-exclusive 3D sensing professional development solution, Xtion PRO, for software developers to easily create their own gesture-based applications and software. Xtion PRO is scheduled to be commercially available in February 2011. Developers will also have the chance to sell their applications on the upcoming Xtion online Store.


PrimeSense and ASUS will introduce WAVI Xtion and Xtion PRO at the 2011 International Consumer Electronics Show (CES), January 6-9 in Las Vegas. It can be viewed in the PrimeSense booth (South Hall 4, upper level, Booth #36255) and at the ASUS suite (Venetian Ballroom, Level 3, San Polo 3501A and 3501B).


“Our agreement with ASUS for developing WAVI Xtion demonstrates that Natural Interaction technology is already mainstream,” said Inon Beracha, CEO, PrimeSense. “This user interface is a new paradigm that represents how all CE products will eventually be naturally controlled and operated.”


“ASUS combines its wireless cross-room solution with PrimeSense’s simple, intuitive, gesture-based control technology to allow users to enjoy and share PC content on TV with gestures. WAVI Xtion is the unprecedented living room experience that will revolutionize users' recreational lives,” said Kent Chien, General Manager, ASUS. “Natural Interaction’s appeal to consumers means more monetization opportunities based on personalization, various branding and advertising programs inside applications.”


PrimeSense and ASUS are also working together to promote and support the OpenNI developer community with developer kits. PrimeSense’s open, smart platform and hardware/software API lets publishers and developers easily apply 3D-sensing technology to a variety of applications and create new Natural Interaction content.


PrimeSense and ASUS are at the forefront of the Natural Interaction movement for controlling digital entertainment devices in the living room - such as the TV, set-top box and PC. This next generation of user interface is bringing together the entire ecosystem of the human sensory experience and closing the gap between humans and machines.