Un cerotto per Crysis 2
di
E’ stata rilasciata ed é disponibile per lo scaricamento la patch di Crysis 2, di seguito trovate i link del forum per maggiori informazioni.
http://www.mycrysis.com/forums/viewtopic.php?f=41&t=20212 (360)
http://www.mycrysis.com/forums/viewtopic.php?f=42&t=20202 (PS3)
e a seguire i dettagli specifici di tutte le aree di intervento.
Below is a list of fixes included in the patch;
- - A number of AI fixes and improvements (single-player campaign)
- - Improved anti-cheat protection
- - Fix for missing and corrupt sounds
- - Fix for music tracks repeating when they shouldn’t, and two different tracks occasionally playing at the same time
- - A range of networking improvements, including fixes to host migration
- - Fix for Capture the Relay where the CELL team would occasionally not be able to pick-up the relay in the second round
- - Addressed a bug with the "Show All" radar option when players would intermittently not be shown
- - Ammo crates now disappear from tactical hints when they’re emptied (single-player campaign)
- - Fix for a number of After-Match Awards not being correctly allocated
- - Fix for inaccurate audio being played during the kill replay camera
- - Smoothed the transition into and out of the kill replay camera
- - Fix for the battle announcer audio occasionally reporting inaccurate Support Bonus information
- - Fix for the Deflection bonus staying permanently active if held by a player at the end of a round
- - Fix for menus scrolling continually if a direction is held on the left analog stick during load
- - Various Skill Assessment fixes so stats are tracked correctly
- - Leaderboard fixes for data occasionally being shown in the incorrect column
- - Fix for an issue with shadow rendering
- - Fix for crouch and zoom being on the same button in one of the alternate control schemes
- - Added additional announcer signposting when approaching the score limit in game modes
- - Fix for players of rank 50 being shown as rank 51 in-game
- - Improved ledge grab transition speed
- - Reduced lag when switching weapons
- - Fix for a Stealth Kill bug where, if performing a kill on a moving target, pressing the button would sometimes drag players along behind that opponent instead of performing the kill
- - Fix for explosions occasionally not rendering in the kill replay camera
- - Fix for an issue when trying to switch weapon during a slide, where players were sometimes left in a no-weapon